In a recently released three-hour and thirty-two-minute interview, SPRIBE founder Davit Natroshvili outlined the development history of the Aviator game and his professional background. The recording, conducted in Georgian, details the title’s production phases across Tbilisi and Kyiv, alongside the timeline of its commercial launch.
Production Locations and Market Adoption
The discussion traces the initial concept stage, which originated in Tbilisi before the coding phase relocated to a basement workspace in Kyiv. Natroshvili describes the technical transition from a localized prototype to a widely distributed iGaming product. The interview notes the operational steps required to scale the project for broader market release.The conversation also addresses Natroshvili’s career progression, specifically recording that his first major commercial success occurred at age forty-four. The segment covers the years of prior development work that preceded this milestone. R2B.News published a written summary based on the full recording.